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[Copypasta]To be clear, in Project A, shooting matters
To be clear, in Project A, shooting matters. You don’t kill with abilities. Abilities create tactical opportunities to take the right shot. Characters have abilities that augment their gunplay, instead of fighting directly with their abilities.
To be clear, in Project A, shooting matters. You don’t kill with abilities. Abilities create tactical opportunities to take the right shot. Characters have abilities that augment their gunplay, instead of fighting directly with their abilities.
Valorant dev's original tweet about Valorant: https://twitter.com/niiicolo/status/1184400033631866880
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More Valorant Copypastas
Last week I saw Wardell while in line at the bank
twitchquotes:Last week I saw Wardell while in line at the bank. He was wearing 13 rolexes and a chain made out of protein powder so I asked how he had so much money. He said "WATCH THIS", pulled out a glock and robbed the bank for $31,203. Then he double updrafted and dashed out of the store...
Last week I saw Wardell while in line at the bank. He was wearing 13 rolexes and a chain made out of protein powder so I asked how he had so much money. He said "WATCH THIS", pulled out a glock and robbed the bank for $31,203. Then he double updrafted and dashed out of the store...
What the hell are both of these teams doing?
twitchquotes:What the hell are both of these teams doing? I'm in bronze and I could compete better than all of the players in this tournament. I can't believe I'm being held back by my teammates this bad. Any orgs feel free to DM me.
What the hell are both of these teams doing? I'm in bronze and I could compete better than all of the players in this tournament. I can't believe I'm being held back by my teammates this bad. Any orgs feel free to DM me.
I've seen Tenz play, he doesn't even use a monitor
twitchquotes:I've seen Tenz play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes. His spray control is otherworldly, his crosshair erratically jolting across the screen as his wrist muscles perfectly predict the next bullet's location. Time literally stops as he peeks, sunlight curving as his trigger finger impacts his left mouse button, sending enemies to a digital shadow realm before they even know what happened. He is un-killable. He is undefeatable. This "man" is the epitome of eternal.
I've seen Tenz play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes. His spray control is otherworldly, his crosshair erratically jolting across the screen as his wrist muscles perfectly predict the next bullet's location. Time literally stops as he peeks, sunlight curving as his trigger finger impacts his left mouse button, sending enemies to a digital shadow realm before they even know what happened. He is un-killable. He is undefeatable. This "man" is the epitome of eternal.
To be clear, in Project A, shooting matters
To be clear, in Project A, shooting matters. You don’t kill with abilities. Abilities create tactical opportunities to take the right shot. Characters have abilities that augment their gunplay, instead of fighting directly with their abilities.
To be clear, in Project A, shooting matters. You don’t kill with abilities. Abilities create tactical opportunities to take the right shot. Characters have abilities that augment their gunplay, instead of fighting directly with their abilities.
EU also known as "Easily Upset"
twitchquotes:EU also known as "Easily Upset" is the most overhyped region at Masters 2. Since they gave up on winning the event, they are investing in speedruns. They are current world record holders in fastest map lost and Airport Any %
EU also known as "Easily Upset" is the most overhyped region at Masters 2. Since they gave up on winning the event, they are investing in speedruns. They are current world record holders in fastest map lost and Airport Any %