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[Copypasta]To be clear, in Project A, shooting matters
To be clear, in Project A, shooting matters. You don’t kill with abilities. Abilities create tactical opportunities to take the right shot. Characters have abilities that augment their gunplay, instead of fighting directly with their abilities.
To be clear, in Project A, shooting matters. You don’t kill with abilities. Abilities create tactical opportunities to take the right shot. Characters have abilities that augment their gunplay, instead of fighting directly with their abilities.
Valorant dev's original tweet about Valorant: https://twitter.com/niiicolo/status/1184400033631866880
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More Valorant Copypastas
Helping us polish the in-game spectator feature
twitchquotes:Hi Imaqtpie, this is Riot Games CEO Nicolo Laurent speaking. We want to thank you on behalf of the Valorant rage team for helping us polish the in-game spectator feature.
Hi Imaqtpie, this is Riot Games CEO Nicolo Laurent speaking. We want to thank you on behalf of the Valorant rage team for helping us polish the in-game spectator feature.
valorant is not csgo
twitchquotes:Valorant is not csgo
Everywhere I go I see things like valorant vs csgo, which is harder, which is better, which is more competitive/fun, and its confusing, yes valorant is a tac shooter, and has similar mechanics, but this is just another example of what people did with overwatch vs tf2 especially on release, it was all pointless because overwatch ISNT tf2 and valorant ISNT csgo regardless of their similar mechanics, valorant requires immensly more teamwork, and has whacky tools csgo has never seen, like stim beacon, sage’s entire kit, cyphers entire kit, sovas entire kit, breach fault line and aftershock, and EVERYONES ultimate, its never been seen before in a tac shooter, valorant isnt better/worse, harder/easier, its different, and always will be
Valorant is not csgo
Everywhere I go I see things like valorant vs csgo, which is harder, which is better, which is more competitive/fun, and its confusing, yes valorant is a tac shooter, and has similar mechanics, but this is just another example of what people did with overwatch vs tf2 especially on release, it was all pointless because overwatch ISNT tf2 and valorant ISNT csgo regardless of their similar mechanics, valorant requires immensly more teamwork, and has whacky tools csgo has never seen, like stim beacon, sage’s entire kit, cyphers entire kit, sovas entire kit, breach fault line and aftershock, and EVERYONES ultimate, its never been seen before in a tac shooter, valorant isnt better/worse, harder/easier, its different, and always will be
Last week I saw Wardell while in line at the bank
twitchquotes:Last week I saw Wardell while in line at the bank. He was wearing 13 rolexes and a chain made out of protein powder so I asked how he had so much money. He said "WATCH THIS", pulled out a glock and robbed the bank for $31,203. Then he double updrafted and dashed out of the store...
Last week I saw Wardell while in line at the bank. He was wearing 13 rolexes and a chain made out of protein powder so I asked how he had so much money. He said "WATCH THIS", pulled out a glock and robbed the bank for $31,203. Then he double updrafted and dashed out of the store...
What the hell are both of these teams doing?
twitchquotes:What the hell are both of these teams doing? I'm in bronze and I could compete better than all of the players in this tournament. I can't believe I'm being held back by my teammates this bad. Any orgs feel free to DM me.
What the hell are both of these teams doing? I'm in bronze and I could compete better than all of the players in this tournament. I can't believe I'm being held back by my teammates this bad. Any orgs feel free to DM me.
This valorant team is fantastic, they just need to work on
twitchquotes:[INSERT TEAM NAME] is fantastic, they just need to work on communication, aim, map awareness, crosshair placement, eco management, pistol aim, awp flicks, grenade spots, pop flashes, positioning, bomb plant positions, retake ability, spray, skills use, control and getting kills
[INSERT TEAM NAME] is fantastic, they just need to work on communication, aim, map awareness, crosshair placement, eco management, pistol aim, awp flicks, grenade spots, pop flashes, positioning, bomb plant positions, retake ability, spray, skills use, control and getting kills