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[Copypasta]Shots 1-5 clearly missed
Summary:
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because Hiko was already dead.
Summary:
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because Hiko was already dead.
I’m telling you, Ropz is as cracked as he is jacked
twitchquotes:I’m telling you, Ropz is as cracked as he is jacked. I saw him at a 7-11 the other day buying Monster and adult diapers. I asked him what the diapers were for and he said ”they contain my full power so I don’t completely shit on these kids“ then he bhopped out the door
I’m telling you, Ropz is as cracked as he is jacked. I saw him at a 7-11 the other day buying Monster and adult diapers. I asked him what the diapers were for and he said ”they contain my full power so I don’t completely shit on these kids“ then he bhopped out the door
Shots 1-5 clearly missed
Summary:
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because Hiko was already dead.
Summary:
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because Hiko was already dead.
valorant is not csgo
twitchquotes:Valorant is not csgo
Everywhere I go I see things like valorant vs csgo, which is harder, which is better, which is more competitive/fun, and its confusing, yes valorant is a tac shooter, and has similar mechanics, but this is just another example of what people did with overwatch vs tf2 especially on release, it was all pointless because overwatch ISNT tf2 and valorant ISNT csgo regardless of their similar mechanics, valorant requires immensly more teamwork, and has whacky tools csgo has never seen, like stim beacon, sage’s entire kit, cyphers entire kit, sovas entire kit, breach fault line and aftershock, and EVERYONES ultimate, its never been seen before in a tac shooter, valorant isnt better/worse, harder/easier, its different, and always will be
Valorant is not csgo
Everywhere I go I see things like valorant vs csgo, which is harder, which is better, which is more competitive/fun, and its confusing, yes valorant is a tac shooter, and has similar mechanics, but this is just another example of what people did with overwatch vs tf2 especially on release, it was all pointless because overwatch ISNT tf2 and valorant ISNT csgo regardless of their similar mechanics, valorant requires immensly more teamwork, and has whacky tools csgo has never seen, like stim beacon, sage’s entire kit, cyphers entire kit, sovas entire kit, breach fault line and aftershock, and EVERYONES ultimate, its never been seen before in a tac shooter, valorant isnt better/worse, harder/easier, its different, and always will be
Fallen is a tactical geniu
twitchquotes:Fallen is a tactical genius. He is best known for his signature tactic of "going B and then lose vs eco. He also has a second little known tactic of "Going A and then throw a 1v4" What an absolute legend. Top 3 IGL for sure.
Fallen is a tactical genius. He is best known for his signature tactic of "going B and then lose vs eco. He also has a second little known tactic of "Going A and then throw a 1v4" What an absolute legend. Top 3 IGL for sure.
This player doesn't even use a monitor
I've seen [insert player here] play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.
I've seen [insert player here] play, he doesn't even use a monitor. He visualizes the map in a detailed rendering, completely in his mind. He has a biological wallhack; his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes.