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Chess is a crappy tactical turn based RPG
Chess is a crappy tactical turn based RPG developed by a bunch of monkeys.
Right away you'll notice Chess has no storyline. Instead, all you notice is the the White army and the Black army are fighting each other over a battlefield. Note the "a battlefield," because Chess only has one story map.
As for the actual combat, it's extremely dull. Each unit can kill another with only one hit. This means units with a real good movement ability dominate the field (more on that bellow). There aren't even any combat animations or anything that happens in combat. One unit moves on it's space and "captures" it, and the piece is removed from the game with no form of action or special effects.
Yawn.
Chess has shitty class balance. The Queen is flat out overpowered while your actual front line units, the Pawns. can't do shit. I think the developers were afraid that no one would use the female character so they buffed up her abilities really high but now theres no point in using any other unit.
The rest of the units suck. Rooks can only move in 4 directions, same with Bishops. Boring. Also, whats up with the Knight? It has the most bizzare combat abilities of all the units. They're retardly hard to use cause they jump around like retards to move and attack. The devs should have named this unit Ninja, since Knights didn't jump around like that in real life.
Worst part, is the king. You see, the devs decided that if your king gets captured, you instantly lose the game. W-T-F? This wouldn't be a problem, except that he can't move for crap. Seriously, the most important unit in the game can only move 1 space a turn? Good luck keeping him alive while every other unit in the game dances around him.
Unbalanced classes, lackluster gameplay, and not to mention repetitive 1 hour+ games. Chess is not worth the time or your money. Buy Final Fantasy Tactics or Disgaea instead.
3 out of 10.
Chess is a crappy tactical turn based RPG developed by a bunch of monkeys.
Right away you'll notice Chess has no storyline. Instead, all you notice is the the White army and the Black army are fighting each other over a battlefield. Note the "a battlefield," because Chess only has one story map.
As for the actual combat, it's extremely dull. Each unit can kill another with only one hit. This means units with a real good movement ability dominate the field (more on that bellow). There aren't even any combat animations or anything that happens in combat. One unit moves on it's space and "captures" it, and the piece is removed from the game with no form of action or special effects.
Yawn.
Chess has shitty class balance. The Queen is flat out overpowered while your actual front line units, the Pawns. can't do shit. I think the developers were afraid that no one would use the female character so they buffed up her abilities really high but now theres no point in using any other unit.
The rest of the units suck. Rooks can only move in 4 directions, same with Bishops. Boring. Also, whats up with the Knight? It has the most bizzare combat abilities of all the units. They're retardly hard to use cause they jump around like retards to move and attack. The devs should have named this unit Ninja, since Knights didn't jump around like that in real life.
Worst part, is the king. You see, the devs decided that if your king gets captured, you instantly lose the game. W-T-F? This wouldn't be a problem, except that he can't move for crap. Seriously, the most important unit in the game can only move 1 space a turn? Good luck keeping him alive while every other unit in the game dances around him.
Unbalanced classes, lackluster gameplay, and not to mention repetitive 1 hour+ games. Chess is not worth the time or your money. Buy Final Fantasy Tactics or Disgaea instead.
3 out of 10.
Among Us (coloquially termed "amogus") teaches us to punish the minority and hate those who are different and unique as "impostors." Instead, I like the breath of fresh air this problem provides as a new perspective on deduction that is not "red is sus, red vented, etc." that has been dominating the jokes of my peers and the view of my feed. Yet, by trying to force this problem to conform to "amogus," you yourself are trying to crush originality and uniqueness. Among Us is a game ultimately convincing us to conform to menial labor as "tasks" and accept the deal of being just like the rest of the crewmates.
Among Us (coloquially termed "amogus") teaches us to punish the minority and hate those who are different and unique as "impostors." Instead, I like the breath of fresh air this problem provides as a new perspective on deduction that is not "red is sus, red vented, etc." that has been dominating the jokes of my peers and the view of my feed. Yet, by trying to force this problem to conform to "amogus," you yourself are trying to crush originality and uniqueness. Among Us is a game ultimately convincing us to conform to menial labor as "tasks" and accept the deal of being just like the rest of the crewmates.
The Feed Lord is here
twitchquotes:Michael "Imaqtpie" Santana slowly stroked his beard. There was only one thing on his mind. "I have a need..." he smirked. "A need to feed." His hand moved from his beard to his mouse. He locked in kog maw with a grin. "The Feed Lord is here."
Michael "Imaqtpie" Santana slowly stroked his beard. There was only one thing on his mind. "I have a need..." he smirked. "A need to feed." His hand moved from his beard to his mouse. He locked in kog maw with a grin. "The Feed Lord is here."