twitchquotes:β I got the beast in my sights β Hoot hoot β That belongs in a museum β Let me change your mind β I looked at this card originally, and I thought, you know, itβs a card, and you play this card. The card will be that card that youβve played, so youβre playing a card. So it is one thing to play a card if your opponent doesnβt really have any cards. The card will screw up the card pretty hard, and that means itβs a pretty good card.
β I got the beast in my sights β Hoot hoot β That belongs in a museum β Let me change your mind β I looked at this card originally, and I thought, you know, itβs a card, and you play this card. The card will be that card that youβve played, so youβre playing a card. So it is one thing to play a card if your opponent doesnβt really have any cards. The card will screw up the card pretty hard, and that means itβs a pretty good card.
R-Reynad-sama? Could you please roleplay?
twitchquotes:(»° _ °«) R-Reynad-sama? Could you please, um, roleplay, so when your hero takes damage... you um, p-pretend y-you take damage...! T-thank you... (>/////<)
(»° _ °«) R-Reynad-sama? Could you please, um, roleplay, so when your hero takes damage... you um, p-pretend y-you take damage...! T-thank you... (>/////<)
Somewhere in a parallel universe, Reynad isn't salty
How many Hearthstone Devs does it take to change a lightbulb???? It doesn't matter, because they don't know how to balance the ladder.
Leeroy Jenkins created a strategy
twitchquotes:Leeroy Jenkins created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board. Fighting for board control and battles between minions make an overall game of Hearthstone more fun and compelling, but taking 20+ damage in one turn is not particularly fun or interactive.
Leeroy Jenkins created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board. Fighting for board control and battles between minions make an overall game of Hearthstone more fun and compelling, but taking 20+ damage in one turn is not particularly fun or interactive.